XBOX SCORPIO Review - Specs and Everything you Need to Know
Before
some hours Microsoft was Microsoft has finally lifted
the lid on Project Scorpio, its upcoming upgrade to the Xbox One. Microsoft has promised that their next console, Scorpio, will be “the most powerful console ever,” and today the company delivered on that promise, revealing a set of beefy specs that, in terms of raw power, surpass any video game console on the market today. Microsoft unveiled that Scorpio will include a custom CPU (Eight-core 2.3GHz processor), 12GB of GDDR5 RAM and 1TB.
XBOX SCORPIO SPECS
- CPU: Eight-core 2.3GHz processor
- GPU: 40 compute units at 1172MHz
- RAM: 12GB GDDR5 (shared between system and GPU)
- Bandwidth: 326GB/s
- Storage: 1TB hard disk "2.5 icnh"
- Disc: UHD Blu-ray player
- Optical Drive: 4K UHD BLU-Ray
Microsoft Scorpio will offer 50 percent more memory than the PS4 Pro, going up to 12 GB of GDDR5 RAM — 8 GB of which is available to developers, and 4 GB of which is reserved for the system — with a total memory bandwidth of 326 GB/s.
(The Xbox One reserves 3 GB of RAM, but Scorpio needs more so it can run its interface at 4K resolution.) The console contains an internal power supply, and uses the same power cable as the Xbox One S, so people who are upgrading can just swap the systems.
In the graphics department, the Scorpio will get a GPU with 40 compute units running at a seriously impressive 1172MHz. Even more startling is the massive 12GB of GDDR5 memory, which is a handy combination of more and faster memory.
This 12GB will be shared by the whole system, so some will be reserved for the CPU with the rest going to the GPU.
All existing Xbox games (including Xbox One Backward Compatible titles) will run smoother, look better and load faster without requiring an update or any work from developers.
All games running on Project Scorpio will achievemore consistent framerates, faster load times, improved anisotropic filtering, and will run at their peak resolution if the title implemented dynamic scaling. In addition, developers will also have the option to update existing titles to further take full advantage of Project Scorpio’s advanced capabilities including full 4K assets and 4K resolution.
While the cost is unknown, Digital Foundry speculates that the system will sell for $US499 — the launch price of the Xbox One in 2013.
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